Prices of living

Prices of living

In Patched World the standard currency is Silver Pieces. In some parts of The Spire a copper coin is more prevalent for smaller purchases.


Lodging — cost per night

Tier Description Price (s / c) Notes
Flophouse / Dorm Straw bed, shared space, poor sanitation 0.3–0.5 s (3–5 c) dockhands, drifters
Low Inn Private cot, shared meals, noisy rooms 1 s (10 c) workers, travelers
Standard Inn Clean room, hot meal, stable access 2–3 s (20–30 c) merchants, mid-class
Comfort Inn / Hotel Guarded entry, bath access, service 6–8 s (60–80 c) scholars, officials
High-End Hotel Fine furniture, privacy, multiple meals 15–25 s (150–250 c) wealthy
Elite Suite / Manor stay Nobility-level lodging, servants 40–100 s (400–1000 c) Consul, foreign dignitaries

Goods & Everyday Items

Category Example items Price range (s / c) Rarity / Quality
Food Street bread, small snack 0.2–0.5 s (2–5 c) basic
Simple tavern meal, ale 1 s (10 c) common fare
Full tavern dinner 2–3 s (20–30 c) typical
Fine restaurant meal 6–8 s (60–80 c) upper-class
Banquet course 15–20 s (150–200 c) elite
Clothing Crude workwear 20 s crude baseline
Common outfit 40–60 s standard
Tailored or armored attire 100–200 s extraordinary–rare
Formal wear (silk, technoweave) 300–500 s legendary
Tools Basic hand tools 5–15 s crude–common
Mechanic’s toolkit 30–60 s common–extraordinary
Precision technomagical set 120–250 s rare–legendary
Weapons Crude (improvised) 20–40 s crude
Common sword/firearm 60–80 s common
Refined or enchanted weapon 150–250 s extraordinary
Rare masterwork 400 s + rare–legendary
Services Bathhouse visit 0.5–1 s (5–10 c) varies
Carriage trip (within sector) 0.3–0.5 s (3–5 c) local fare
Ferry ticket (between sectors) 1–2 s (10–20 c) economy class
Private airship berth 20 s + elite

Wage reference

Class Daily wage Weekly wage Lifestyle notes
Laborer / Dockworker 1–2 s 7–14 s barely covers food + flop
Craftsman / Mechanic 3–5 s 20–35 s stable income, small room
Technician / Officer 6–10 s 40–70 s can afford comfort inn
Scholar / Merchant 12–20 s 80–140 s sustains high-end life
Noble / Consul 50 s + 350 s + elite lifestyle, staff