Illusion Spells

Illusion Spell Features

Extrasensory

The most common use of illusion is to alter a sentient creature's senses, so that they see, smell, feel something different than what reality is actually offering.

Sensory Enhancement (30 PP)

Sensory Negation (70 PP)

Sensational Overwrite (75 PP)

Sensory Masking (80 PP)

Imagery

One of very few arts that have an effect that can exist outside of a spell's wake, imagery is a powerful tool up any illusionist's deep sleeves. These images can be used to deceive creatures or to show multidimensional images and diagrams, allowing the illusionist to offer information in innovative ways.

Change Appearance (50 PP)

Summon Image (10 PP)

Create Small Image (30 PP)

Create Medium Image (60 PP)

Create Large Image (120 PP)

Duress

Illusionary magic is mentally based. While this is most often used to modify one's senses, this can also be concentrated into pure mental pain. These concentrated blasts can slowly decay a creature's psyche, tugging against their mental walls.

Terror (40 PP)

Confuse (70 PP)