Magecraft

Left Branch

  1. Novice Artistry (1-1-0): Choose one between Evocation, Enchantment, and Illusion that hasn't yet been chosen by the Novice Artistry talent. You learn the chosen arcane art.
  2. Adept Artistry (1-2-0): Choose one between Array, Necromancy, and Divination that hasn't yet been chosen by the Adept Artistry talent. You learn the chosen arcane art.
  3. Wizard's Wits (2-2-0): When you become the target of any effect, you may spend 2 interrupt actions to cast a spell. Spells cast this way cost double the amount of stamina before discounts.
  4. Expert Artistry (2-3-0): Choose one between Wake and Alteration that hasn't been chosen by the Expert Artistry Talent. You learn the chosen arcane art.
  5. Swift Casting (3-4-0): You may spend 6 stamina to cast a spell with 2 turn actions or 11 stamina to cast it with 1 turn action. This cost does not count towards the cost of the spell.

Middle Branch

  1. Novice Artistry - Evocation (0-2-0): Choose one between Evocation, Enchantment, and Illusion that hasn't yet been chosen by the Novice Artistry talent. You learn the chosen arcane art.
  2. Magus Apprentice (0-2-0): Spells you cast cost 2 less stamina, minimum cost of 1.
  3. Adept Artistry (0-4-0): Choose one between Array, Necromancy, and Divination that hasn't yet been chosen by the Adept Artistry talent. You learn the chosen arcane art.
  4. Runecraft Adept (0-7-0): You may spend an additional turn action up to 3 times when casting a spell. If you do, the spell costs 4 less stamina for each additional turn action, minimum cost of 1.

Right Branch

  1. Novice Artistry (0-1-1): Choose one between Evocation, Enchantment, and Illusion that hasn't yet been chosen by the Novice Artistry talent. You learn the chosen arcane art.
  2. Adept Artistry (0-2-1): Choose one between Array, Necromancy, and Divination that hasn't yet been chosen by the Adept Artistry talent. You learn the chosen arcane art.
  3. Blood Magic (0-2-2): When you cast a spell, you may spend SHP instead of stamina. Spells cast this way cannot regain SHP. This does not count as a discount to cost.
  4. Expert Artistry (0-3-2): Choose one between Wake and Alteration that hasn't been chosen by the Expert Artistry Talent. You learn the chosen arcane art.
  5. Mage Murmur (0-4-3): Whenever you take the Deep Breath action or regain stamina from consuming a component, you regain 2 additional stamina.