Prowess
Left Branch
- Traveler (3-0-0): Choose one between Land travel and Water travel. Your travel of the chosen type increases by 2.
- Adventurer (3-0-0): Choose two defenses. They each increase by 2.
- Voyager (3-0-0): Choose either your Block Rating or Dodge Rating. If you choose your Block Rating, it increases by 1d4. If you choose your Dodge Rating, it increases by 1d12.
Middle Branch
- Practice (1-1-1): Choose one or two subtraits. If one is chosen, it increases by 2 given it wouldn't increase past its maximum. If two are chosen, they both increase by 1, given they aren't at their maximum.
- Discipline (1-1-1): You become gifted in a subtrait of your choice. If you are gifted in each subtrait, instead choose a subtrait. It increases by 3, given it wouldn't increase past its maximum.
- Prosperity (2-2-2): Increase either your Constitution, Endurance, or Effervescence by 1.
Right Branch
- Nomad (2-0-0): When you regain 5 or more SHP, you regain an additional 1d4 SHP.
- Wanderer (0-2-0): When you spend any amount of stamina, you may reduce the cost by an additional 1
- stamina, minimum cost of half of the original, rounded up.
- Vagabond (0-0-2): When you finish a rest, you regain an additional 1d4 DHP.